![]() ![]() The amount of content available to players for its relatively low price makes Badland a recommended purchase for Wii U owners. The sound of the game is atmospheric, allowing you to hear the grinding of the buzz saws, the cries of animals, and the noises of big boulders bashing into the ground. The foregrounds and obstacles are all in a dark black, which makes the backgrounds pop out wonderfully. Again, these are later levels, but it can be mighty infuriating to go through an entire level with a clean run only to mess up at the final challenge, forcing you to being the level from the very beginning.īadland is a beautiful game. Even worse, some levels don't have checkpoints at all. While this is a nice feature, later levels present checkpoints that are much more spread out. You can always return to a past checkpoint if the current situation is seen as a dead end progress-wise. If a particular part of a level is deemed too tough for you, after repeated deaths you can opt to skip to the next checkpoint. The 100 stages require lots of precision if you wish to survive them. ![]() It definitely adds to Badland's longevity, so if you're finding yourself yearning for more long after the credits have rolled, you have several other goals to shoot for to keep playing. These are things like rescuing a set number of clones, beating levels without dying, and much more. Just reaching the end of a day and seeing the credits can be a goal for beginning players while more serious players can focus on trying to complete all of the achievements within the game. I would have preferred these to be already available to me at the beginning of the game, but what can you do. Additionally, there are cooperative multiplayer levels to unlock. There are also a duo of bonus level groups that can be unlocked and played through as well. The nearly 100 stages in Badland are separated between two days, and each day is made up of four periods: dawn, day, dusk, and night. I'm starting to understand why this flapping creature is called "Clone." There are boosts that speed up or slow down the scrolling of the screen (having the left side of the screen catch up with Clone is instant failure), there are power-ups that increase or decrease the size of Clone, among many others. ![]() These levels have you avoid getting crushed by falling rocks and other debris, evade killer buzz saws, zoom through narrow crevasses, and utilize various power-ups which alter the way Clone plays. What was beloved on mobile is something special on Wii U.īadland has you controlled a birdlike creature known as a Clone, flapping his wings with the A or ZR button as you move through a hundred or so automatically scrolling levels. Now this much admired mobile title has reached the Wii U eShop. It won awards and nominations like crazy, giving the Wii U version's "Game of the Year Edition" moniker actual meaning unlike other games that just throw the term "Game of the Year" around like it was nothing. Badland originally released on iOS and Android two years ago and was hugely celebrated. ![]()
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